Specter Knight should have an intuitive control scheme (avoiding making players hold a button to charge while feathering another button, for example).These abilities would come from his curios.
Being badass and flashy with Specter Knight should be natural! For Specter Knight, we resolved to create more streamlined and intuitive controls with a lower execution barrier- a playstyle that was in between steadfast Shovel Knight and frantic Plague Knight. At Yacht Club, we love the subtlety and possibilities found in Plague Knight’s crazy mobility set, but we saw a lot of frustration too. Impressions from Plague of Shadows itself was also a huge influence on Specter of Torment. Reception to the alchemist’s maniacal moves… well, they certainly got a reaction! Some people hated how Plague Knight flew all over the place (usually into a pit!), while many warmed up to the explosive trickster after some practice.